The Undergrowth
Generative card system for DMs built on competitive landscape research.
View case detail →Artist / Technologist / Educator
I make interactive installations, generative music, games, and tools for museums, stages, classrooms, and tabletops — usually involving custom code, AI workflows, and people doing things I didn't expect.
Selected installations, music projects, and creative tools. The ones I'm most proud of.
Generative card system for DMs built on competitive landscape research.
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Three genre-specific music projects powered by 30+ custom AI workflows.
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Permanent downtown installation for 3CDC; continuously active since 2021.
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Participants form a collective touch-sensing choir at Contemporary Arts Center.
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Multichannel installation at FotoFocus Biennial exploring memory and archives.
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Large-format participatory installation during BLINK Cincinnati festival.
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Custom PCB swarm-behavior tiles for museum-scale interactive experience.
View case detail →Explore By Domain
These five things bleed into each other constantly. That's the point.
Interactive experiences and generative media
→Games, workshops, and hands-on learning
→Custom electronics, code, and whatever else the project needs
→D&D campaigns, game design, and collaborative storytelling
→How things connect, and what happens if we change them
→Design collective (2014-2024)
Interactive installations and performances
Music, art, and technology — usually all at once
Intermedio is the design collective I co-founded in 2014. We built installations that respond to touch, movement, and groups of people acting together — basically trying to figure out what happens when a room full of strangers has to cooperate to make something work.
AI-augmented music studio (2023–present)
Three projects: l0b0t, Dots & Boxes, Moss Circuits
Music, fiction, and too many Claude Skills — usually all at once
Tip Toe is the creative studio I run with Phil Ferrari. We build genre-specific music across three projects — l0b0t (satirical new wave), Dots & Boxes (confessional indie), and Moss Circuits (organic-electronic ambient) — using AI as production infrastructure. If Intermedio was about what happens when strangers cooperate in a room, Tip Toe is about what happens when two people and a swarm of language models try to run a record label.