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Grim Psychometry
First-person memory flashes for cursed objects. The player inhabits previous owners.
Impact Snapshot
Role
Cross-disciplinary creative technologist
Audience
Project-specific audience and collaborators
Stack
Prompt Engineering, D&D Game Design
Outcomes
- First-person memory flashes for cursed objects. The player inhabits previous owners.
Measured Signals
- Timeline: 2024
- Team members credited: 1
Description
A Claude Skill that generates 4–7 experiential visions when a character touches an item in Curse of Strahd. You don't learn what happened — you feel what happened, through the eyes of people who held the thing before you. Each vision is a different time period, a different owner, a different kind of grief.
Team
- Justin West Designer
Capabilities
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