Oblique Stratagems

106 cryptic provocations for Dungeon Masters, inspired by Brian Eno

Year 2026
Venue Interactive Tool

Impact Snapshot

Role

Cross-disciplinary creative technologist

Audience

Project-specific audience and collaborators

Stack

Game Design, React Development, CSS Animation

Outcomes

  • 106 cryptic provocations for Dungeon Masters, inspired by Brian Eno

Measured Signals

  • Timeline: 2026
  • Team members credited: 1

Description

Brian Eno and Peter Schmidt published Oblique Strategies in 1975 — cryptic aphorisms designed to break creative deadlocks. Oblique Stratagems adapts this for Dungeon Masters. 106 cards across nine invisible categories — narrative, encounters, NPCs, pacing, player dynamics, world-building, tone, improvisation, and philosophy — plus one blank card, because Eno included one and the blank card is the best card. Cards range from concrete table actions ("Lower your voice") to abstract provocations ("The absence is the encounter") to permission-granting cards for DM anxieties ("You don't have to know the answer yet"). Built as an interactive web artifact with card-flip animation, draw history, and reshuffling.

Technical Details

  • 106 cards across nine categories plus one blank
  • Card-flip animation and draw history
  • Works as pre-session ritual or mid-session lifeline

Team

  • Justin West Designer / Developer

Capabilities

Game DesignReact DevelopmentCSS Animation

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